
It was a day like any other at Harvard, I was there to speak at the annual Tech Conference about the future of games. I first checked in to make sure all was well, then slipped away to the restroom to change costumes. When I arrived back to organizer looked at me in horror. It was at that moment Harvard became a setting for my latest game GiantLands (GiantLands.com). It doesn’t require fancy new tech, only the a robust old technology we call “imagination”.